diff --git a/src/components/Splash/SplashRoot.tsx b/src/components/Splash/SplashRoot.tsx
index d6153c0624218f85a226a5fafc67bd6a4af6abcc..c59fe04a49e1074e75b7296c658a36ea0b89e3ff 100644
--- a/src/components/Splash/SplashRoot.tsx
+++ b/src/components/Splash/SplashRoot.tsx
@@ -4,20 +4,18 @@ import classNames from 'classnames'
 import { useDispatch } from 'react-redux'
 import {
   toogleReportNotification,
+  toogleSeasonNotification,
   setFluidStatus,
 } from 'store/global/global.actions'
 import { updateProfile } from 'store/profile/profile.actions'
 import {
   setUserSeasonList,
   setSeasonConsumption,
-  updateUserSeasonList,
-  unlockNextUserSeason,
 } from 'store/season/season.actions'
 import InitializationService from 'services/initialization.service'
 import { UserSeasonState } from 'enum/userSeason.enum'
 import { UserBossState } from 'enum/userBoss.enum'
 import SeasonService from 'services/season.service'
-import { UpdateUserSeason } from 'enum/updateUserSeason.enum'
 
 interface SplashRootProps {
   fadeTimer?: number
@@ -120,22 +118,13 @@ const SplashRoot = ({
               filteredCurrentBossSeason[0]
             )
             dispatch(setSeasonConsumption(updatedUserSeason, dataloads))
-            // Check is boss is done
+            // Check is boss is done and siplay notification
             const seasonService = new SeasonService(client)
-            const { isDone, isWin } = await seasonService.isSeasonDone(
+            const { isDone } = await seasonService.isSeasonDone(
               updatedUserSeason,
               dataloads
             )
-            if (isDone === true) {
-              const doneUserSeason = await seasonService.updateUserSeason(
-                updatedUserSeason,
-                isWin === true
-                  ? UpdateUserSeason.BOSS_WIN
-                  : UpdateUserSeason.BOSS_LOSS
-              )
-              dispatch(updateUserSeasonList(doneUserSeason))
-              dispatch(unlockNextUserSeason(doneUserSeason))
-            }
+            dispatch(toogleSeasonNotification(isDone))
           }
         }
         // Update state