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fix(deps): update module github.com/ugorji/go/codec to v1.2.12

This MR contains the following updates:

Package Type Update Change
github.com/ugorji/go/codec require patch v1.2.7 -> v1.2.12

Release Notes

ugorji/go

v1.2.12

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Release 1.2.12

This is a production release of go-codec.

Changes include:

  • expose (En|De)coder.HandleName()
  • cbor: fix indefinite stream conformance
  • codecgen: use base32 to generate field names
  • return io.ErrUnexpectedEOF (not io.EOF) when EOF is reached while needing more data

Please try it out and share your experiences.

v1.2.11

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Release 1.2.11

This is a production release of go-codec.

Changes include:

  • codecgen: fix decoding missing fields of struct from array, due to double counter increment

Please try it out and share your experiences.

v1.2.10

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Release 1.2.10

This is a production release of go-codec.

Changes include:

  • codecgen: fix error decoding struct from array, due to misplaced counter increment
  • fix error encoding interface{} map key in Canonical mode

Please try it out and share your experiences.

v1.2.9

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This is a production release of go-codec.

Changes include:

  • faster growslice (as zero'ing memory only done if needed)
  • make decoding via io.Reader more robust
  • read and write optimizations
  • clean up code across the board
  • benchmark decoding for different engines against same set of encoded bytes
  • improve inline'ability of code across runtime and codecgen'erated codebases

Please try it out and share your experiences.

v1.2.8

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This is a production release of go-codec.

Changes include:

  • treat an array with all zero values as empty, and omit if omitempty=true
  • module support: ensure module dependencies are auto-generated by go tool
  • support go 1.20: needed fix for growslice in unsafe mode
  • add support for go 1.13 error wrapping
  • codecgen: optimize canonical encoding, handling extensions, named types and ordered keys
  • codecgen: handle canonical encoding of map and struct well
  • codecgen: skip type aliases
  • codecgen: fix spurious errors in generated code calling codec.Selfer encode methods

Please try it out and share your experiences.


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